Game Development: Update #2


This week, we've advanced further on the online multiplayer feature, to the point where most of the game elements are now synchronized between players (map, players, etc). We've done some work in order for the game to allow more players. The HUD for the player's inventory has also been finished, and we've started to work on the skins for more players, since we only had two, and we require more options for games with more competitors.

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